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Scrum is conquering the world of project management methodologies. Scrum is not a process as such but a set of practices supporting the agile philosophy. Badly run Scrum projects do just as lousy as any traditional run project. So how do we run a successful Scrum project, which promises to deliver more functionality at a better quality and quicker compared to what we are used to.
The product owner is one of the key factors and probably the most important role in Scrum. With a bad product owner your chances of a happy team and ecstatic customers are practically non existent and thus the chances of project challenges or even failure are high. Learn how to be a good product owner, how to guide and steer the project and bridge the gap between business and development.
- Introduction
- Scrum overview: Roles, Artifacts, Meetings
- Agile Manifesto: values & principles
- Product Owner
- Responsibilities and Duties
- Authority & strategies for dealing with multiple stake holders
- Envisioning the product
- Product Backlog
- User Stories and how detailed these should be or rather not be (requirements vs. specifications or “The wisdom of many is preferable to the brilliance of one”)
- User Epics and the Story Map (structuring the linear Product Backlog for better understanding)
- What criteria define a good user story (INVEST) and when is a user story considered READY
- How to deal with dependencies between user stories
- When to write enabling specifications
- How to incorporate technical stories (typically originating from the team)
- Prioritization
- Understanding how the team (and only the team) estimates effort in Story Points
- Product Backlog Grooming and the price of quality
- In-Sprint feature testing
- Delaying decisions to the “last responsible moment”
- Interfacing to other, possibly non-Scrum, projects and systems
- Collaboration with the team (sprint planning meetings & demos)
- Definition of DONE & the price of non functional requirements
- Pros and cons of electronic tools
- Reading the scrum board & burndown chart
- Calculating a teams velocity and using this for long-term release planning
- Common Product Owner mistakes
- How to initiate a Scrum project (“Sprint 0”)
Learning Objectives
- Understand the authority, duties and responsibilities of a Product Owner
- Learn how to build and prioritize a Product Backlog
- Learning the value of a self organizing team and why it is so important to “let go”
- Learn to embrace change instead of negotiating contracts
- Tracking and reporting on a projects progress
- Release planning (short, medium and long term)
Mandatory Course Preparation
- Reading the “Scrum Primer”
- Reading the Agile Manifesto
Trainer
Klaus Bucka-Lassen, Partner at aragost Trifork, Certified Scrum Master, Scrum Coach and Co-Trainer with Jeff Sutherland.
Language
English or german. The hand-outs are in English.
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Termine: | |
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Zielpublikum:
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Business line managers, project managers, product managers, delivery managers |
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Voraussetzungen:
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Basics knowledge of Scrum and an understanding of the Agile Manifesto (www.agilemanifesto.org) |
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Dauer:
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| 1 day |
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Gebühren:
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| CHF 1.500,00
exclusive of VAT |
In cooperation with

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